Contents
ready
Download source code
download link:http://www.wxwidgets.org/downloads/
Select Source Code > Windows 7z Download
Unzip the source code
Unzip wxWidgets
Compile source code
Open wxWidgets-XXX\build\msw\wx_vc15.sln with VS
Select Debug, DLL Debug, DLL Release, Release respectively
Then click Build > Build Solution
Just wait for the compilation to complete
Sample
ready
Create a new empty project, create Main.cpp, and copy the example on the official website
Address:https://docs.wxwidgets.org/trunk/overview_helloworld.html
// wxWidgets Hello World Program
// For compilers that support precompilation, includes wx/wx.h.
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
class MyFrame : public wxFrame
{
public:
MyFrame();
private:
void OnHello(wxCommandEvent& event);
void OnExit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
};
enum
{
ID_Hello = 1
};
wxIMPLEMENT_APP(MyApp);
bool MyApp::OnInit()
{
MyFrame *frame = new MyFrame();
frame->Show(true);
return true;
}
MyFrame::MyFrame()
: wxFrame(NULL, wxID_ANY, Hello World)
{
wxMenu *menuFile = new wxMenu;
menuFile->Append(ID_Hello, &Hello...\tCtrl-H,
Help string shown in status bar for this menu item);
menuFile->AppendSeparator();
menuFile->Append(wxID_EXIT);
wxMenu *menuHelp = new wxMenu;
menuHelp->Append(wxID_ABOUT);
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(menuFile, &File);
menuBar->Append(menuHelp, &Help);
SetMenuBar(menuBar);
CreateStatusBar();
SetStatusText(Welcome to wxWidgets!);
Bind(wxEVT_MENU, &MyFrame::OnHello, this, ID_Hello);
Bind(wxEVT_MENU, &MyFrame::OnAbout, this, wxID_ABOUT);
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
}
void MyFrame::OnExit(wxCommandEvent& event)
{
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& event)
{
wxMessageBox(This is a wxWidgets Hello World example,
About Hello World, wxOK | wxICON_INFORMATION);
}
void MyFrame::OnHello(wxCommandEvent& event)
{
wxLogMessage(Hello world from wxWidgets!);
}
Configuration items
Open Project Properties Project > X Properties
Configuration – All configurations
C/C++ > General > Add wxWidgets-XXX\include to additional include directories
C/C++ > General > Add wxWidgets-XXX\demos\life to the additional include directory
C/C++ > Preprocessor > Add WXUSINGDLL to preprocessor definition
Linker > General > Add wxWidgets-XXX\lib\vc_dll to the additional library directory
Configuration – Release
C/C++ > General > Add wxWidgets-XXX\lib\vc_dll\mswu to the additional include directory
Add wxbase31u.lib in Linker > Input > Add Dependencies
Add wxmsw31u_core.lib in Linker > Input > Add Dependencies
Configuration – Debug
C/C++ > General > Add wxWidgets-XXX\lib\vc_dll\mswud to the additional include directory
Add wxbase31ud.lib in Linker > Input > Add Dependencies
Add wxmsw31ud_core.lib in Linker > Input > Add Dependencies
Put into dynamic link library
Put wxbaseXXXu_vc_custom.dll in the project root directory > Release
Put wxmswXXXu_core_vc_custom.dll in the project root directory > Release
Put wxbaseXXXud_vc_custom.dll in the project root directory > Debug
Put wxmswXXXud_core_vc_custom.dll in the project root directory > Debug
The above files are in wxWidgets-XXX\lib\vc_dll
Run program
Completed
About X64
Change Win32 to X64 when compiling source code
When configuring the project, the vc_dll folder is changed to vc_x64_dll
Put the X64 version into the dynamic link library